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Once the last player in the turn order has made their moves, it passes back to the first player, with the cycle now having moved forward by one day. Turns are handled in a sequential manner, separated by 'days' as a unit of time once an army has finished issuing commands, they may end their turn and pass to the next army, determined by the order of their Countries, who then issues orders of their own. These differences are covered in Changes in AWBW.įundamentally, Advance Wars is a turn-based strategy game with elements of economic management, similar to many other strategy games. Please note that while it is based on the three original AW games, AWBW is not a perfect recreation of their mechanics and some differences do exist, either where one game's mechanics must supersede the others' or a new method is used entirely.
#ARTYS ADVANCE WARS BY WEB HOW TO#
For a guide on how to use Advance Wars By Web specifically, see the AWBW Guide, or for more detailed strategy, see Basic Strategy Guide. No in-depth strategy is included this is a rulebook meant for beginners to read. This article provides a rundown of the fundamental game mechanics necessary to play Advance Wars if you are completely new to the series, this will be helpful for you to understand the basic principles of gameplay.
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